Constructivist models present creators with principles and guidelines that enhance a constructivist-learning environment, such as project-based, cooperative and problem-based learning. Many models are ideal for a problem-solving environment which presents traditional academic contexts, integrates guidelines for learner control, provides feedback and social experiences for the learner (Hall, T., Strangman, N., & Meyer, A. 2003). Instructional design that incorporate these models, present various opportunities and tools to complement the learner in their individual learning style while also giving them the responsibility of becoming involved in the learning process instead of just being a bystander. Technology can be intriduced by integrating software such as scholarly databases and/or libraries for students to utilize in the research adventures (Dabbagh, N., 2006).
Cooperative learning is a great way for students to be involved with social or group learning where shared goals can be achieved. It is a great opportunity for them to collaborate with one another while gaining knowledge and skills, where they can create, share and/or redesign ideas. A greatwhere to do that is for example, through a PowerPoint presentation, blogs and or wikis, that is accessible for everyone. Even individual learning, can be an opportunity for individuals to learn their way, at their speed, and at a time that works for them (Hall, T., Strangman, N., & Meyer, A. 2003). We all learn differently, some of us are more aduio/visual learner, some learn more through reading, maybe some like the more hands-on approach, heck, even some like a mix of some or all of these approaches. When an instructor can present instructions through diverse methods, the outcomes can be the most positive and successful (Dabbagh, N. 2006).
Here is my mind map that I had created in a previous class that definitely gives you a visual of where I am going with this: https://bubbl.us/?h=1fd80a/407956/20LYHvmcusBAk&r=941232517
References
Dabbagh, N. (2006). Instructional design knowledge base. Retrieved from http://cehdclass.gmu.edu/ndabbagh/Resources/IDKB/models_theories.htm
Felder, R. M., & Brent, R. (2005). Understanding student differences. Journal of Engineering Education, 94(1), 57-72. Retrieved from http://www4.ncsu.edu/unity/lockers/users/f/felder/public/Papers/Understanding_Differences.pdf Hall, T., Strangman, N., & Meyer, A. (2003). Differentiated instruction and implications for UDL implementation. Wakefield, MA: National Center on Accessing the General Curriculum. Retrieved from http://aim.cast.org/sites/aim.cast.org/files/DI_UDL.1.14.11.pdf
TED. (2006). Ken Robinson says schools kill creativity [Video]. Retrieved from TED Talks: http://www.ted.com/talks/ken_robinson_says_schools_kill_creativity.html
theRSAorg. (2010, October 14). RSA animate – Changing education paradigms [Video]. Retrieved from YouTube http://www.youtube.com/watch?v=zDZFcDGpL4U
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